Games platform revenue distribution

Gaming platform revenue distribution:

The planned revenue token distribution mechanism ensures sustainable growth and incentivizes active participation within the ecosystem.

Burn:

Forming cyclical tokens enhances scarcity and drives value appreciation, creating a deflationary economic model that benefits token holders.

Income Sharing:

Part of the revenue generated by the game is used for token repurchase and redistribution to enhance token liquidity and reward stakeholders for their contributions to the ecosystem.

Percentage
Usage

5%

urning for Rats: Increases Rats token value, increasing scarcity by reducing circulation

6%

Conduct EAFE airdrop according to Rats holding ratio (BTC Layer2)

5%

Rewards to members who provide liquidity, distributed in proportion to the amount of USDT provided by LP

12%

5% for EAFE active builders and 7% for developers to support the project's continued development to maintain the momentum of the project

5%

Investor income distribution

38%

Allocate to the first 200 users with rat pet levels to encourage users to participate in the game and improve their levels. A ladder allocation plan will be carried out based on the ranking of rat pet levels:

(1) First place (Rat King): 4%

(2) No. 2-4 (Queen of Rats): 6% (both 2%)

(2) No. 5-14 (chinchilla): 10% (both 1%)

(3) No. 15-49 (guinea pig): 7% (both 0.2%)

(4) No. 50-99 (Milk Tea Rat): 6% (both 0.12%)

(6) No. 100-200 (Marmot): 5% (both around 0.05%)

Note: Except for "Rat King", the rest are equal distribution of income within the level.

22%

Development reserve: used for operating expenses, online CEX, EAFE liquidity pool enhancement, and other enabling inscription liquidity pools and provision

7%

EAFE NFT repo

Note: The economic plan will be adjusted by EAFE in a timely manner based on actual development conditions.

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