Games platform revenue distribution
Gaming platform revenue distribution:
The planned revenue token distribution mechanism ensures sustainable growth and incentivizes active participation within the ecosystem.
Burn:
Forming cyclical tokens enhances scarcity and drives value appreciation, creating a deflationary economic model that benefits token holders.
Income Sharing:
Part of the revenue generated by the game is used for token repurchase and redistribution to enhance token liquidity and reward stakeholders for their contributions to the ecosystem.
5%
urning for Rats: Increases Rats token value, increasing scarcity by reducing circulation
6%
Conduct EAFE airdrop according to Rats holding ratio (BTC Layer2)
5%
Rewards to members who provide liquidity, distributed in proportion to the amount of USDT provided by LP
12%
5% for EAFE active builders and 7% for developers to support the project's continued development to maintain the momentum of the project
5%
Investor income distribution
38%
Allocate to the first 200 users with rat pet levels to encourage users to participate in the game and improve their levels. A ladder allocation plan will be carried out based on the ranking of rat pet levels:
(1) First place (Rat King): 4%
(2) No. 2-4 (Queen of Rats): 6% (both 2%)
(2) No. 5-14 (chinchilla): 10% (both 1%)
(3) No. 15-49 (guinea pig): 7% (both 0.2%)
(4) No. 50-99 (Milk Tea Rat): 6% (both 0.12%)
(6) No. 100-200 (Marmot): 5% (both around 0.05%)
Note: Except for "Rat King", the rest are equal distribution of income within the level.
22%
Development reserve: used for operating expenses, online CEX, EAFE liquidity pool enhancement, and other enabling inscription liquidity pools and provision
7%
EAFE NFT repo
Note: The economic plan will be adjusted by EAFE in a timely manner based on actual development conditions.
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